In lines that have a & in then, note that you can place the & characer anywhere, it's a placeholder for the shortcut key. Make sure to keep the placeholders like etc.! The Translation file format is like this:ġst line: Original english text 1 (do not touch this!)Ĥth line: Original english text 2 (do not touch this!) Make a copy from a file in the "Translations" folder, rename it to the language you are translating, open it with a text editor and start translating! Translating ARKpnt Editor to your language is very easy. for a "Metall Billboard" the name of your file has to look like this: "NameYouCanChoose_Sign_Large_Metal_C.pnt" (NameYouCanChoose has a limit of 15 chars when saving ingame!) Important Note: you have to use the correct names relating to the various Objects in order to be able to load the files in ARK e.g. pnt file to preview it and make sure there is everything ok with it, as ARKpnt Editor is encoding the colors again while saving, if you have done everything right the Image should look as you expected, otherwise you have to make sure the image has the correct palette, and is saved in a format that is not changing colors X:\SteamLibrary\steamapps\common\ARK\ShooterGame\Saved\MyPaintings\ If you are using additional space to store your ARK Game files, look here: If you don't manually added extra space for your Steam files, your save files should be here:Ĭ:\Program Files (x86)\Steam\SteamApps\common\ARK\ShooterGame\Saved\MyPaintings\ Note: The "MyPaintings" folder itself is only existing either if you create it manually, or saved a. (your "SteamLibrary" folder location may vary) pnt files are in the "MyPaintings" directory: ![]() Step 5: Save your new image as ARK pnt fileĪRK. PNG Image ("Save as Image") for Editing in your favorite Imaging Software This is what a Sabertooth template looks like (thanks to dyonisth): Now you can import the ARK paint file in ARKpnt Editor, or to have it show up in the Templates Menu, you can copy it to the Templates folder (for objects) or to the Templates/Dinos subfolder (for dinos). pnt file within ARK of the Object you want to work with (you only need to paint 1 pixel to unlock the "Save Paint" button)īefore you save the template file in ARK, you might also want to paint some guide lines around the area you want to have the image in, otherwise your Object can get painted in areas you don't want Note: Player avatars have the highest resolution with 512x512 pixelsīecause of that you are required to either select one of the provided templates by clicking on "Select a template.", or create and save a new "template". "MySign_Sign_Large_Metal_C.pnt" for a Metal Billboard you named "MySign" while saving), there is also a 20 byte identification code at the beginning of the file, each different for every Object When you paint in ARK (not matter how it looks inGame) the resulting image is squeezed and warped into a 128x128, 256x256 or 512x512 pixel square image, along with the name of the Object you paint on (e.g. ![]() In ARK you can paint on many Objects (Players, Dinos, Signs, Structures.), every Object has it's own size properties and shapes The Translations folder contains Translations files, you can add your own translations! Please submit them to me so I can publish them here! The Palettes folder contains palettes files containing the 25 ARK / 50 Atlas colors ready to use or import in your favorite Imaging Software pnt files to this directory and restart the app) In the Templates folder you will find many templates some provided by myself and many more by contributors (you can easily access them via the Dropdown list ("Select a template."), you can add your own templates by copying the. ![]() pnt files and the ARK logo image used in the Screenshot In the Samples folder you have some sample. The ZIP file contains the executable program "ARKpntEditor.exe" and 4 folders "Samples", "Templates" and "Palettes" and "Translations" make a folder "ARKpnt Editor" on your Desktop) (If you have trouble with this download link, try copy the link and paste it in your browser)Įxtract the ZIP file to a folder (e.g. Download ARKpnt Editor Version 1.31 here (updated Nov 10, 2021):
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